OnPlayerLogin

A Boolean that returns true when a player logs in.

Example
public override void Update {           if (OnPlayerLogin) {               Console.WriteLine("Welcome [" + GetPlayerGroup(LastPlayerLogged, userDictionary) + "]" + LastPlayerLogged.PlayerName + "!"); }       }

Info
bool OnPlayerLogin

Returns
True when a player log in on the last frame.

False when not.